Artykuły

Tom 19 (2013)

Gry komputerowe w praktyce dydaktycznej. Kilka uwag

Artur Jabłoński

Strony: 71 - 77

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Abstrakt

A few remarks on the use of computer games in teaching

The author presents possible applications of computer games in school education. Games, for example, cRPGs Computer Role-Playing Games, can help students learn to analyze literature or culture changes i.e. brutalization of life or similar. The author elaborates on some of the challenges that may be faced at the project introduction but also on benefits that justify the efforts.